![]() At this point I still had no idea what I was doing with the code, but I was able to get a system up and working. I was lucky enough to get some programming assistance from “CheeryMoya” & FunnyGuts” ( ), who already had a basic infoscreen system I could use, and they gave me some helpful tips on adding a system for reading thoughts. With Quantum Conscience, I wanted to make something more unique, and to do that I needed to push beyond the standard VN boundaries into the land of programming. After going through the typical tutorials and regularly checking the forums for help, I was well on my way to completing my project. When I first started making Serafina’s Saga, I knew very little coding outside of HTML, and I was very grateful for a program that required no programming knowledge to get started. Ren’Py is fantastic software that is free, easy to use, and reasonably versatile. My first three games (Serafina’s Saga, Quantum Conscience, and Serafina’s Crown) were all made with Ren’Py.
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